Permanent Game Modes
Apex Legends features several permanent game modes that are always available. Here's a breakdown of each:
Trios (Battle Royale)
Squad size: 3 players | Map: Rotating season map | Players per match: 60 (20 squads)
The flagship mode of Apex Legends. 20 squads of 3 drop onto a large map, loot weapons and gear, and fight to be the last squad standing. The ring shrinks over time, forcing teams into closer encounters. This is the mode where Apex's team-based mechanics (respawns, abilities, pings) shine the most.
Duos (Battle Royale)
Squad size: 2 players | Map: Rotating season map | Players per match: 60 (30 duos)
Added in Season 3 (February 2020) due to popular demand. Same battle royale gameplay as Trios, but with 2-player squads instead of 3. This mode is great for players who prefer a more intimate team dynamic or who don't have a third player. Duos generally has a slightly faster pace and more aggressive gameplay due to smaller squads.
Ranked Leagues
Squad size: 3 (Ranked Trios) or 2 (Ranked Duos) | Map: Ranked map | Players: 60
The competitive ranked mode where players earn Ranked Points (RP) for placements and kills. Ranks range from Bronze (lowest) to Apex Predator (top 750 players per platform). Ranked features stricter matchmaking, entry costs, and a more competitive environment. Ranked splits occur mid-season, with map and rank resets. See the Ranked Mode section below for full details.
Does Apex Legends Have Solo Mode?
No, Apex Legends does not currently have a permanent solo mode. The game is fundamentally designed around squad-based gameplay, and Respawn Entertainment has stated that solo mode doesn't align with their vision for the game.
However, solo mode has appeared as a limited-time mode (LTM) in the past:
Iron Crown Solo Event (Season 2, August 2019)
The first and most notable solo mode event. 60 players dropped solo with no teammates, no revives, and no respawns. This event was controversial due to its expensive cosmetic pricing but was popular gameplay-wise.
Other Solo LTM Appearances
Solo mode has occasionally returned during anniversary events and special celebrations. These are typically short-lived (1-2 weeks) and announced via the official Apex Legends social media channels.
Ranked Mode Explained
Ranked Leagues is Apex Legends' competitive mode. Here's everything you need to know:
Rank Tiers
| Rank | RP Required | Perks |
|---|---|---|
| Bronze | 0 RP | Starting rank, no entry cost |
| Silver | 1,000 RP | Entry cost: 12 RP |
| Gold | 3,000 RP | Entry cost: 24 RP, ranked badge |
| Platinum | 5,400 RP | Entry cost: 36 RP, ranked charm |
| Diamond | 8,200 RP | Entry cost: 48 RP, dive trail |
| Master | 11,400 RP | Entry cost: 60 RP, exclusive rewards |
| Apex Predator | Top 750 players (per platform) | Highest rank, exclusive badge/trail/charm |
How to Earn RP
- ✓Placement: Earn RP based on your squad's final placement (more RP for higher placements)
- ✓Kills/Assists: Earn RP for kills and assists (capped at 6 kills per match for RP purposes)
- ✓Entry cost: Each match costs RP to enter (varies by rank), which you must earn back through placement/kills
- ✓RP floor: You can't lose more RP than the entry cost per match (no demotion below tier floor in most ranks)
Ranked Splits
Each ranked season is divided into two splits (approximately 6 weeks each). At the mid-season split:
- •Your RP is soft-reseted (you drop down 1.5 tiers from your current rank)
- •The ranked map changes to a different map
- •Your highest rank achieved is still recorded for end-of-season rewards
- •End-of-season rewards are based on your highest rank across both splits
Limited-Time Modes (LTMs)
Apex Legends regularly features limited-time modes during events and celebrations. Here are some of the most popular LTMs that have appeared:
| LTM Name | Description | First Appeared |
|---|---|---|
| Solo | 60 players, no teams, last one standing | Season 2 (Iron Crown) |
| Control | 9v9 objective-based mode, capture zones, infinite respawns | Season 12 (Anniversary) |
| Gun Run | 3v3v3 arena mode, cycle through weapons by getting kills | Season 10 (Emergence) |
| Arenas | 3v3 round-based mode, buy weapons between rounds (was permanent, now LTM) | Season 9 (Legacy) |
| Shadow Royale | Halloween-themed, eliminated players become shadows that can hunt living players | Season 6 (Aftermarket) |
| Winter Express | Holiday-themed, capture the moving train, respawn enabled | Season 3 (Holo-Day Bash) |
| Flashpoint | No healing items, heal in designated flashpoint zones | Season 8 (Mayhem) |
| Third-Person Mode | Battle royale played in third-person perspective | Various anniversaries |
| Team Deathmatch (TDM) | 6v6 kill-based mode, respawn enabled, fixed loadouts | Season 16 (Revelry) |
Skill-Based Matchmaking (SBMM)
Yes, Apex Legends uses skill-based matchmaking (SBMM) in all casual game modes (Trios and Duos). This means the game tries to match you with and against players of similar skill level, based on factors like your kill/death ratio, win rate, average placement, and recent performance.
SBMM is designed to create fairer matches and prevent new players from being matched against experienced veterans. However, it's a controversial topic in the community — some players feel SBMM makes casual matches too sweaty/competitive, while others appreciate the fairer matchmaking.
How SBMM Works
- •The game uses a hidden MMR (Matchmaking Rating) for each player, calculated from your match history
- •Factors include: kill/death ratio, average damage per match, win rate, placement, and recent performance trend
- •In squad modes, the game uses the average MMR of the squad (with some weighting toward the highest-rated player)
- •SBMM is separate from Ranked mode — your casual MMR doesn't affect your ranked RP and vice versa
- •Respawn has stated that SBMM is constantly being tuned and adjusted based on player feedback and data