Apex Legends Weapons Guide

Complete guide to every weapon in Apex Legends. Tier list, damage stats, hop-ups explained, attachment system, best weapon combinations, and recoil tips.

Weapon Tier List

This tier list ranks weapons based on overall effectiveness, ease of use, and versatility across all ranges.

TierWeaponsNotes
SR-301 Carbine, R-99 SMG, Kraber .50-Cal, Mastiff Shotgun, WingmanBest-in-class. High damage, manageable recoil, versatile. Kraber is care package only.
AVK-47 Flatline, Volt SMG, Devotion LMG, Havoc Rifle, G7 Scout, Longbow DMR, PeacekeeperExcellent weapons with clear strengths. Some require practice or specific attachments.
BSpitfire, Prowler Burst PDW, Hemlok Burst AR, Triple Take, 30-30 Repeater, Sentinel, Charge Rifle, L-STAR EMG, Eva-8 Auto, RE-45 AutoSolid weapons in the right situations. May have specific use cases or require more skill.
CP2020, Mozambique Shotgun, Alternator SMGWeak without hop-ups or attachments. Usable early game but quickly replaced.
Beginner tip: Start with the R-301 Carbine or VK-47 Flatline for medium range, and the Volt SMG or R-99 for close range. These weapons have manageable recoil and are effective in most situations. Avoid weapons like the Mozambique or P2020 unless you find their hop-ups.

Weapon Types Explained

Assault Rifles (AR)

Weapons: R-301 Carbine, VK-47 Flatline, Hemlok Burst AR, Havoc Rifle

The most versatile weapon class. Effective at medium to long range, with decent close-range performance when fully kitted. Should be your primary weapon in most loadouts.

Submachine Guns (SMG)

Weapons: R-99, Volt, Prowler Burst PDW, Alternator

High rate of fire, high DPS at close range. Less effective at medium/long range due to damage falloff and spread. Perfect secondary weapon for close-quarters combat.

Light Machine Guns (LMG)

Weapons: Spitfire, Devotion, L-STAR EMG

Large magazine sizes, sustained fire, and high damage output. Slower movement speed while aiming and longer reload times. Great for suppressive fire and team fights.

Marksman Weapons

Weapons: G7 Scout, Triple Take, 30-30 Repeater, Sentinel

Medium to long-range weapons with higher damage per shot than ARs. Require more precision and good aim. Can use double-tap triggers for faster follow-up shots.

Sniper Rifles

Weapons: Longbow DMR, Charge Rifle, Kraber .50-Cal

Long-range precision weapons. High damage per shot, especially headshots. Slow rate of fire and require good positioning. Kraber is care package only and can one-shot most enemies with a headshot.

Shotguns

Weapons: Peacekeeper, Mastiff, Eva-8 Auto, Mozambique

Devastating at close range, ineffective at medium/long range. Essential for building pushes and close-quarters combat. The Mastiff and Peacekeeper are the strongest options when kitted.

Pistols

Weapons: Wingman, RE-45 Auto, P2020

The Wingman is one of the best weapons in the game — high damage, accurate, and effective at medium range with the right attachments. The RE-45 and P2020 are weak without hop-ups but can be effective early game or as a finisher weapon.

Damage Stats Reference

Key damage stats for the most popular weapons. Headshots deal 2x damage (1.5x for LMGs and some weapons).

WeaponTypeBody DamageHead DamageMag SizeFire Rate
R-301 CarbineAR142818 (28 kitted)834 RPM
VK-47 FlatlineAR193820 (30 kitted)600 RPM
R-99 SMGSMG112218 (27 kitted)1080 RPM
Volt SMGSMG132619 (28 kitted)720 RPM
WingmanPistol45906 (12 kitted)~156 RPM
PeacekeeperShotgun10×11 (110)15×11 (165)6 (8 kitted)~78 RPM
MastiffShotgun8×8 (64)12×8 (96)6 (8 kitted)~80 RPM
Longbow DMRSniper551105 (10 kitted)~44 RPM
KraberSniper1452904~24 RPM
G7 ScoutMarksman306010 (20 kitted)~192 RPM
SpitfireLMG183635 (55 kitted)540 RPM
DevotionLMG173444 (64 kitted)900 RPM (spool up)
Damage note: Shields absorb damage before health. A fully charged purple shield (100 HP) + body health (100 HP) = 200 total HP. A gold/red shield provides 125 shield HP. Always calculate whether you can break an enemy's shield before pushing.

What Is a Hop-Up in Apex Legends?

A hop-up is a special weapon attachment that modifies a weapon's behavior or adds unique functionality. Unlike standard attachments (scopes, magazines, barrels, stocks), hop-ups are rarer and provide significant gameplay changes that can transform a weapon's effectiveness.

Hop-ups are found as ground loot, in supply bins, and from care packages. They come in different rarity tiers and are specific to certain weapons. Equipping a hop-up can turn a mediocre weapon into a powerhouse.

All Hop-Ups Explained

Hop-UpCompatible WeaponsEffect
TurbochargerDevotion, HavocRemoves the spin-up time, allowing instant full-rate fire. Transforms both weapons into top-tier options.
Skullpiercer RiflingWingman, LongbowIncreases headshot damage multiplier from 2x to 2.5x. Makes the Wingman even more devastating for accurate players.
Hammerpoint RoundsP2020, RE-45, MozambiqueIncreases damage to unshielded targets by 35%. Turns weak weapons into excellent finisher tools.
Anvil ReceiverR-301, FlatlineWhile aiming down sights, switches to semi-auto 2-round burst with increased damage. Great for medium-range precision.
Double Tap TriggerG7 Scout, Triple Take, 30-30 RepeaterFires a 2-round burst with each trigger pull. Increases DPS and makes follow-up shots faster.
Boosted LoaderHemlok, SentinelFirst 4 rounds of each magazine are pre-charged, dealing increased damage. Great for opening fights.
Shrapnel RoundsMastiff, Eva-8Pellets leave a damaging area on the ground for a short time. Adds area denial to shotguns.
Disruptor RoundsAlternator, RE-45Increases shield damage by 50% but reduces health damage. Great for breaking shields quickly.
Precision ChokePeacekeeper, Triple TakeTightens the pellet spread when aiming down sights, increasing effective range.
Selectfire ReceiverProwler, HavocSwitches the weapon's fire mode (burst to full auto or single to charged shots).
Hop-up priority: Always pick up a Turbocharger for the Devotion or Havoc — it completely transforms these weapons. The Skullpiercer on a Wingman is also incredibly powerful. Hammerpoint Rounds on a RE-45 or Mozambique make them excellent finisher weapons to carry as a third weapon slot option.

Attachment System

Weapons in Apex Legends can have up to 5 attachment slots. Attachments come in 4 tiers, with higher tiers providing better stats.

1. Optic (Scope/Sight)

Determines your aiming magnification. Options include: HCOG Classic (1x), Holo (1x), Digital Threat (1x, highlights enemies in smoke), 2x HCOG Bruiser, 3x HCOG Ranger, 2-4x Variable AOG, 4-8x Variable Sniper, 6x Sniper, and 10x Sniper (Kraber only). Choose based on your weapon's effective range.

2. Magazine (Extended Mag)

Increases magazine capacity. Tiers: White (+5-10 rounds), Blue (+10-15), Purple (+15-20), Gold (same as Purple but auto-reloads weapon when holstered). Always equip a magazine — more rounds = more time shooting before reloading.

3. Barrel Stabilizer

Reduces weapon recoil (both vertical and horizontal). Tiers: White (reduces recoil slightly), Blue (moderate reduction), Purple (significant reduction), Gold (same as Purple but hides muzzle flash). Essential for controlling high-recoil weapons like the R-99 or Flatline.

4. Stock

Improves weapon handling: reduces aim drift, increases aim-down-sight speed, and reduces movement penalty while aiming. Tiers: White, Blue, Purple, Gold (same as Purple but allows faster weapon swap). Stocks are available for ARs, SMGs, LMGs, and sniper rifles. Very important for weapons you aim down sights with frequently.

5. Hop-Up (Special Slot)

Only available on certain weapons. Provides unique gameplay modifications. See the Hop-Ups section above for a complete list. Hop-ups can dramatically change a weapon's effectiveness and should be prioritized when found.

Loot priority: When looting, prioritize attachments in this order: Magazine (more ammo = more kills), Barrel Stabilizer (reduction control), Optic (appropriate range), Stock (handling), Hop-Up (if compatible). A fully kitted common weapon often outperforms an unkitted rare weapon.

Best Weapon Combinations

The ideal loadout pairs a close-range weapon with a medium/long-range weapon to cover all engagement distances.

S-Tier

R-99 + R-301 Carbine

The classic meta loadout. R-99 melts enemies at close range with its high DPS, while the R-301 handles medium range with accuracy and consistency. Both use light ammo, simplifying inventory management. Requires good recoil control for the R-99.

S-Tier

R-99 + VK-47 Flatline

Aggressive loadout with high damage output. The Flatline hits harder than the R-301 at medium range, and the R-99 handles close quarters. Uses different ammo types (light + heavy), requiring more inventory management but offering variety.

A-Tier

Volt SMG + G7 Scout

Great for players who prefer medium-range engagements. The Volt is a forgiving SMG with manageable recoil, and the G7 Scout provides accurate medium-range damage with a fast fire rate. Both are relatively easy to control, making this a great beginner-friendly loadout.

A-Tier

Wingman + Mastiff Shotgun

The "shotgun/pistol" combo favored by aggressive players. The Wingman deals massive damage at medium range (especially with Skullpiercer), and the Mastiff destroys enemies at close range. Both require precision and good aim, but reward skilled players with high kill potential.

A-Tier

R-301 + Longbow DMR

For players who like to engage at range. The R-301 handles close/medium range, while the Longbow picks off enemies at long range with high damage. Great for teams with a dedicated sniper, but requires good positioning and awareness to avoid being caught in close quarters.

Beginner

R-301 + Volt SMG

The most forgiving loadout for new players. Both weapons have manageable recoil, consistent damage, and are effective in most situations. The R-301 for medium range and the Volt for close range. Easy to find ammo for both, and both are common ground loot.

Recoil Control Tips

Mastering recoil control is one of the most important skills in Apex Legends. These tips will help you keep your shots on target.

1

Pull Down While Shooting

All weapons in Apex Legends have vertical recoil — the crosshair climbs while firing. Counteract this by gently pulling your mouse (or right stick) downward while shooting. The amount of pull needed varies by weapon: the R-99 needs more pull than the R-301. Practice in the Firing Range to get a feel for each weapon's recoil pattern.

2

Compensate for Horizontal Recoil

Some weapons also have horizontal recoil (side-to-side movement). The Flatline pulls slightly to the right, while the Hemlok has a more complex pattern. Learn each weapon's specific pattern and compensate by moving in the opposite direction. Barrel stabilizers significantly reduce both vertical and horizontal recoil — always equip one if available.

3

Use Burst Fire for Medium Range

At medium to long range, firing in short bursts (2-5 rounds) is more accurate than holding the trigger. This allows the recoil to reset between bursts and keeps your crosshair on target. This is especially important for weapons like the Flatline, R-301, and Spitfire. At close range, full auto is usually better.

4

Crouch While Shooting

Crouching (pressing the crouch button while firing) reduces weapon spread and recoil slightly, making your shots more accurate. It also makes you a smaller target. Try crouching in medium-range gunfights — you'll notice the difference in accuracy. You can also combine crouching with sliding for aggressive repositioning.

5

Practice in the Firing Range

The Firing Range is the best place to practice recoil control without the pressure of a real match. Pick up a weapon, equip attachments, and fire at the dummies from different distances. Focus on keeping your crosshair on target while pulling down. Spend 10-15 minutes warming up in the Firing Range before playing matches — you'll see immediate improvement.

FAQ

What is a hop-up in Apex Legends?+
A hop-up is a special weapon attachment that modifies a weapon's behavior or adds unique functionality. Unlike standard attachments (scopes, magazines, barrels, stocks), hop-ups are rarer and provide significant gameplay changes. Examples include the Turbocharger (removes spin-up for Devotion/Havoc), Skullpiercer (increases headshot damage for Wingman/Longbow), and Hammerpoint Rounds (increases damage to unshielded targets for P2020/RE-45/Mozambique). Hop-ups are found as ground loot, in supply bins, and from care packages.
What are the best weapons in Apex Legends?+
The best weapons depend on your playstyle and range, but top-tier weapons include: R-301 Carbine (versatile AR, easy recoil), VK-47 Flatline (hard-hitting AR), R-99 SMG (high DPS at close range), Volt SMG (energy SMG with manageable recoil), Wingman (high damage pistol), Kraber (one-shot sniper, care package only), and Mastiff Shotgun (powerful shotgun). For beginners, the R-301, Flatline, and Volt are the most forgiving and versatile options.
How does the attachment system work?+
Weapons can have up to 5 attachment slots: Optic (scope/sight for magnification), Magazine (increases ammo capacity), Barrel Stabilizer (reduces recoil), Stock (improves handling and aim-down-sight speed), and Hop-Up (special modification, only on certain weapons). Attachments come in 4 tiers: Common (White), Rare (Blue), Epic (Purple), and Legendary (Gold), with higher tiers providing better stats. Gold attachments often have unique perks (auto-reload for magazines, muzzle flash hiding for barrels, faster weapon swap for stocks).
What is the best weapon combination?+
The most versatile loadouts pair a close-range weapon with a medium/long-range weapon. Popular combinations include: R-99 + R-301 (classic meta, close to medium), R-99 + Flatline (aggressive, high damage), Volt + G7 Scout (beginner-friendly, medium range), Wingman + Mastiff (shotgun/pistol for aggressive players), and R-301 + Longbow (medium to long range). For beginners, R-301 + Volt or R-301 + Peacekeeper are solid, forgiving combinations that cover all engagement distances.
How much damage does it take to kill someone in Apex Legends?+
A player with no shield has 100 health. With a common (white) shield: 150 total HP (100 health + 50 shield). Rare (blue): 175 HP. Epic (purple): 200 HP. Legendary (gold): 200 HP (same as purple but with faster shield recharge). Evo shield (red): 225 HP (100 health + 125 shield, requires dealing damage to evolve). So you need to deal between 100 (no shield) and 225 (red evo shield) damage to kill an enemy, depending on their shield tier. Headshots deal 2x damage (1.5x for LMGs), making them much more efficient.

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